ultra realistic image to image render of the provided sketchup model strict instructions preserve the exact geometry layout proportions materials placement and camera angle from the input image do not redesign reinterpret or modify any architectural elements furniture joinery lighting positions or styling do not add or remove objects this is a material and lighting enhancement only strict geometry lock zero creativity mode material enhancement apply photorealistic materials exactly to the modeled surfaces wood natural warm wood with visible grain matte finish walls smooth painted finish in soft neutral tones flooring realistic texture stone tile wood depending on model subtle variation fabrics soft folds and texture curtains upholstery glass clear with realistic reflections and slight refraction metals subtle reflections brushed or matte where appropriate avoid overly glossy or artificial finishes lighting realism key use physically accurate lighting day version soft natural daylight entering from windows doors diffused light no harsh shadows balanced exposure not overblown highlights night version if applicable warm ambient lighting 2700k 3000k practical lights visible pendants lamps led strips soft shadows and contrast no overexposed glowing elements realism boost this is what makes it look real add subtle imperfections very light not messy slight variation in textures avoid flat surfaces realistic shadow depth accurate reflections especially on glass marble and polished surfaces correct scale of materials camera keep original camera angle exactly eye level perspective natural lens no distortion no wide angle exaggeration style control clean minimal high end residential interior warm calm refined atmosphere no dramatic redesign or stylistic reinterpretation render quality ultra photorealistic high resolution global illumination physically accurate lighting soft shadows and detailed materials