improve the existing render into a fresh atmospheric and highly realistic architectural image absolute priority preserve the original exactly the original render is the only and absolute reference the final image must remain the exact same space and design as the original render do not redesign reinterpret modernize beautify simplify or add anything perspective camera 100 locked keep the exact original camera position keep the exact original viewing angle keep the exact original perspective keep the exact original lens characteristics keep the exact original framing and composition do not crop zoom rotate shift tilt distort or reframe the image do not alter spatial relationships or proportions the perspective must remain exactly as it is in the original render do not change the perspective under any circumstances materials 100 identical keep every existing material exactly 100 identical to the original render preserve the exact material type colour texture pattern finish roughness gloss and surface character do not replace any material do not reinterpret any material do not transfer materials from one surface to another do not spread copy extend or blend materials onto other surfaces do not make materials look different simply because they are being made more realistic if a material is unclear preserve it exactly as shown rather than guessing materials must not change fresh atmospheric look make the image feel fresh light inviting atmospheric calm refined sophisticated natural high end the image should feel fresh and pleasant without becoming sterile or overly bright create atmosphere through realistic lighting depth shadows reflections and photographic quality only do not add atmosphere by introducing new objects decorations plants furniture materials or design elements realistic lighting make the existing lighting look physically realistic and natural soft natural light interaction realistic light falloff subtle and believable shadows natural reflections realistic depth balanced exposure soft tonal transitions realistic highlights natural contrast the lighting should enhance the existing design without changing it avoid dramatic cinematic lighting avoid harsh contrast avoid excessive darkness avoid excessive brightness avoid excessive glow or bloom never overexpose the final image must remain properly exposed do not overexpose the image do not blow out highlights do not clip bright areas do not wash out light coloured materials preserve detail in bright surfaces and illuminated areas keep windows lamps leds and reflections naturally exposed maintain visible texture and colour in bright materials preserve detail in both highlights and shadows do not use excessive hdr do not create a white haze or washed out appearance the image should be fresh and bright but never overexposed make everything more realistic increase realism without changing the design improve only physically accurate light behaviour realistic material response natural reflections realistic shadows realistic depth and dimensionality subtle imperfections believable surface detail realistic glass behaviour natural colour response photographic exposure realistic ambient light overall photographic quality the goal is to make the existing render look like a real professional architectural photograph do not alter the underlying design to achieve realism no new elements everything that exists in the original render must remain exactly where it is do not add furniture decoration accessories plants artwork lighting fixtures architectural elements objects people styling materials details that are not already present do not remove existing elements either strict negative prompt changed perspective different camera angle different lens changed framing changed composition crop zoom distorted perspective altered proportions changed geometry changed materials material replacement material reinterpretation material transfer copied materials changed colours changed textures changed finishes added materials removed materials added objects added furniture added decoration added accessories added plants added artwork added lighting fixtures added architectural details redesigned space modernized space overexposed image overexposure blown highlights clipped highlights washed out materials white haze excessive brightness excessive hdr excessive glow excessive bloom harsh contrast dramatic cinematic lighting excessive darkness artificial cgi appearance unrealistic reflections plastic looking materials unrealistic textures fake shadows artificial depth final non negotiable rule create a fresh atmospheric and ultra photorealistic version of the exact same original render keep the perspective exactly as it is keep all materials 100 exactly as they are do not add or remove anything do not change the design make everything simply look more realistic natural fresh and atmospheric through improved photographic realism physically accurate lighting depth shadows and material response the result should look like a professionally photographed real space not like an altered or redesigned render