create a photorealistic architectural sunset render using the provided 3d model as is do not modify redesign or reinterpret the building in any way preserve 100 of the existing geometry proportions elevations openings fa ade details materials paint colors textures glass railings and all architectural elements exactly as provided no additions deletions or color corrections to the building are allowed set the scene during golden hour just before sunset with warm sunlight casting long soft shadows and a natural orange pink sky the lighting should enhance the building s appearance without changing its original material colors or paint shades maintain accurate color fidelity while allowing realistic reflections and subtle ambient illumination place the building in a well developed residential street with asphalt roads paved sidewalks landscaped trees flowering shrubs streetlights unlit or just beginning to glow parked cars and a few pedestrians to create a premium neighborhood atmosphere include neighboring houses that are visually secondary and do not distract from the main building use realistic global illumination ambient occlusion soft reflections physically accurate shadows and balanced exposure the sunset lighting should create depth and warmth while preserving all fa ade details and the true appearance of the building materials keep the camera angle identical to the original model view do not crop distort rotate or alter the perspective the render should appear as a high end architectural visualization with a clean realistic street environment cinematic sunset ambience and premium quality while ensuring zero changes to the building s geometry fa ade materials or colors negative prompt do not change geometry fa ade design paint colors textures window positions balcony design parapets railings materials proportions camera angle or architectural details no extra floors no redesign no stylization no exaggerated hdr no oversaturated colors no unrealistic lighting no lens distortion no fog obscuring the building and no objects blocking the fa ade