photorealistic traditional kitchen rendering prompt updated marble off white cabinetry create a highly photorealistic interior rendering of a traditional european inspired kitchen using the provided reference image as a fixed architectural model the layout cabinetry island hood tile openings and camera perspective must remain exactly as shown do not redesign or reposition any elements this rendering is for a finishes focused concept presentation no furniture minimal styling the space should feel warm layered refined and materially rich with realistic lighting and depth not flat not overly bright and not stylized architecture to preserve exactly central island with turned legs and panel detailing full height cabinetry wall on the left range wall with marble slab backsplash tiled hood surround with wood shelf perimeter cabinetry layout and spacing pendant placement and alignment openings to adjacent wallpapered room flooring layout and direction camera angle and perspective do not move resize or reinterpret any architectural elements materials and realism left tall cabinetry dark deep charcoal green tone matte finish no sheen slight tonal variation between panels soft shadowing at edges for depth should read rich and moody not flat perimeter cabinetry light updated warm off white soft beige with creamy undertones no gray cast no stark white matte finish with subtle softness gentle panel shadowing for depth island wood needs to feel elevated warm natural wood tone slightly lighter and more dimensional than currently reading visible grain variation and tonal shifts matte finish soft highlights along edges for realism should feel like a furniture piece not flat millwork countertops range backsplash updated marble honed marble with warm gray and soft taupe veining medium movement visible but not dramatic organic natural variation matte finish no gloss slightly softened edges must feel natural and stone like not printed or flat hood tile handmade small format square tile approx 4 x4 warm mulberry brown bark tone high variation tile to tile slight surface undulation soft uneven reflective glaze not glossy overall subtle irregular grout lines avoid uniformity completely flooring warm medium dark wood natural variation in tone and grain matte finish slight inconsistency for realism hardware fixtures aged brass finish warm patina soft diffused reflections lighting critical fix this will make or break it overall goal create layered directional natural lighting with depth avoid flat even illumination natural light soft daylight entering from right side adjacent room opening slight directional bias from right left gentle falloff across space ambient light soft warm fill light do not evenly light all surfaces maintain contrast between dark cabinetry light cabinetry island pendant lighting very subtle contribution only soft glow downward onto island no hotspots no harsh shadow circles should feel atmospheric not functional range wall lighting even soft illumination no hotspot on marble slab maintain gentle shadow under wood shelf shadow quality soft diffused edges no harsh lines no dark voids maintain depth behind island and cabinetry exposure control slightly reduce overall brightness increase contrast through light direction not intensity avoid washed out cabinetry lighting temperature 3200 3700k warm neutral camera settings eye level 5 ft height 28 35mm architectural lens straight on view toward island and range wall high dynamic range ultra high resolution 4k 8k styling minimal concept only optional only one subtle ceramic object on range shelf or island no clutter no staging no decorative layering rendering style professional architectural interior photography warm slightly moody strong material depth balanced highlights and shadows matte tactile materials no glossy or artificial cg look geometry guardrail critical treat the reference image as a locked 3d model do not move island change cabinetry adjust hood or tile shift openings alter proportions change camera angle only enhance materials lighting realism if the render still feels off reduce global illumination slightly increase shadow softness add stronger directional light from right side ensure marble has variation not flat break uniformity in hood tile