create a highly photorealistic bedroom interior render based exactly on the provided sketchup screenshot this is the same residential apartment project viewed from a different corner facing the bed and wardrobe maintain consistency with the previous successful bedroom renders strict instruction render only what is visible in the sketchup image do not change the camera angle geometry furniture proportions or any existing details materials and finishes walls and ceiling ncs s 1002 y50r smooth matte painted finish no added texture interior doors door frames and skirting boards ncs s 3502 y80r a warm grey tone not dark grey or black smooth painted mdf finish no wood texture bedside cabinets light sage green laminate with a soft muted pastel tone not grey or beige bedside lamp preserve its exact original design proportions and position the lamp base is natural marble with realistic stone veining night curtains darker natural warm grey not brown or beige matte linen texture with realistic folds preserve their original shape and position bed and bedding preserve the exact design colours materials textures and arrangement shown in the screenshot wardrobe room completely empty exactly as shown do not add shelves clothes furniture or objects the existing light inside is switched on all other materials and furniture exactly as shown in the original image lighting and atmosphere natural latvian summer afternoon transitioning into early evening soft diffused natural daylight enters from the right side through a bedroom window outside the camera view the atmosphere should be slightly darker and warmer than midday but still naturally illuminated all existing lamps are switched on keep all lamps exactly as shown in the image do not change their visual appearance shape size materials colours or positions do not show or add the decorative ceiling lamp in this view it is outside the camera frame avoid excessive brightness harsh sunlight strong shadows or overexposure maintain realistic reflections soft shadows and balanced artificial lighting final instruction this is a rendering task not a redesign preserve the exact sketchup camera view architecture furniture placement materials colours and details do not add remove move replace or reinterpret anything only improve photorealism lighting shadows and material realism