arch synth botanical realism override remove cartoon vegetation full scene realism photoreal architectural refinement maintain exact architecture geometry materials camera angle and landscaping layout from the source image this is a realism enhancement pass only do not redesign the scene landscaping freeze strict preservation rules apply to all vegetation do not add new plants do not add trees do not increase plant density do not reposition vegetation do not expand landscaping areas plant count must remain identical to the source image only improve texture realism and botanical detail of existing vegetation botanical realism mode critical replace artificial cgi vegetation appearance with true botanical realism plants must resemble real landscape photography not 3d renders remove the following characteristics cartoon foliage glossy leaves perfect round bushes uniform leaf clusters bright saturated greens plastic looking plants leaf and foliage physics enhance foliage with real plant behaviour thin leaf edges with subtle translucency natural subsurface scattering in sunlight irregular leaf orientation mixed leaf sizes natural density variation randomized leaf rotation leaves should not appear thick or plastic canopy and shrub structure plants must have natural asymmetry add uneven growth patterns small canopy gaps layered depth inside bushes visible branch structure where appropriate avoid dense spherical foliage perfect hedge shapes uniform density real plants should look slightly messy and organic natural colour correction vegetation colours must match real australian landscaping use grey green tones dusty olive greens muted greens avoid bright emerald greens neon greens oversaturated foliage real plants should look slightly dusty and sun bleached grass realism grass must show individual blade texture slight height variation patchy density subtle yellow and dry tones soft shadow breakup avoid carpet like grass textures building material realism improve house materials without changing material types add micro surface texture slight tonal variation natural reflectivity behaviour edge shadowing and light catch remove perfectly smooth render surfaces sky realism improve sky realism using natural daylight atmosphere sky should include soft cloud variation natural brightness gradient slight atmospheric haze near horizon balanced exposure avoid dramatic hdr skies photographic finish final image should resemble high end architectural photography not a 3d render add natural light diffusion subtle atmospheric depth realistic shadow softness eliminate cgi appearance across the entire scene make sure the white brick pillars as per the original image is visible