do not change geometry do not move walls create an architectural interior rendering of this model the orange material needs to be a metallic copper material the green tubes are meant to be filled with algae so keep them as a sort of translucent green color the circular opening on the left side is a window into the outside this is taken from the fourth floor of the building so all you should see out the window is the coastline of a city that is parallel to to the length of this hallway the translucent tube on the left hand side in front of the window is meant to be a cylindrical clear glass elevator the wall on the left hand side needs to have two separate double doors spaced evenly apart the gray pieces need to be a matte gray metal material the brown boxes are supposed to be racks of server computers there is a glass wall between the white floor and the gray trusses that spans from floor to ceiling make the ceiling floor and walls into a matte white metal material there is a spiral staircase the surrounds the elevator but this is the top floor so it must stop when it reaches the floor line remove some of the reflectiveness of the glass so that the reflection of the glass elevator is barely visible