use the attached render as the base image do not modify geometry layout materials only improve realism do not change them camera angle or composition improve overall photorealism upgrade all materials to realistic pbr quality add subtle imperfections micro scratches dust slight roughness variation eliminate any cgi plastic look lighting requirements make the scene look illuminated by natural light daylight use soft realistic global illumination with natural shadow falloff ensure balanced exposure no overexposed or overly dark areas additional lighting allowed changes only add integrated lighting to the mirror soft realistic glow add subtle lighting inside the niches all added lighting must look natural and physically plausible improve reflections and surfaces realistic reflections for mirrors glass and glossy materials proper light interaction with all surfaces apply real camera effects slight depth of field very subtle minimal lens imperfections chromatic aberration light vignette fine grain