create an ultra photorealistic luxury walk in closet visualization based strictly on the reference image preserve the scene 100 exactly as it is do not change move remove replace redesign or add anything keep the exact camera angle wardrobe proportions doors handles glass cabinets internal shelving clothes accessories handbags shoes decorative objects flooring carpet ceiling track lights led strips materials and colors focus only on giving the render more life and significantly improving realism lighting material quality reflections shadows and depth the final result must look like a professionally produced 3ds max corona renderer visualization not an ai generated image correct the current excessive yellow orange color cast maintain a sophisticated 3000k warm lighting atmosphere but preserve clean and neutral whites on the wardrobe fronts balance the warm artificial lighting so the scene remains bright elegant and naturally exposed make all integrated vertical led strips inside the glass cabinets realistic and refined with soft continuous illumination natural falloff subtle glow and no overexposure improve the ceiling track lighting with physically accurate distribution and soft contact shadows add realistic global illumination and indirect bounce lighting especially inside the darker wardrobe compartments enhance all existing materials without changing them realistic matte wardrobe fronts with subtle micro roughness detailed natural dark wood grain inside the cabinets physically accurate black metal frames and handles realistic clear glass with proper transparency refraction and subtle reflections natural textile detail on the hanging clothes realistic leather and fabric on the handbags and shoes detailed wood flooring and visible fine fibers on the carpet the glass display cabinets are especially important create high quality corona style glass clean and transparent but not invisible with controlled reflections realistic fresnel behavior accurate refraction subtle edge reflections and enough clarity to clearly see the objects behind the glass avoid excessive mirror like reflections use corona renderer quality global illumination ray traced reflections and refractions physically accurate pbr materials ambient occlusion realistic contact shadows soft highlight roll off balanced exposure subtle material imperfections natural contrast and professional architectural photography color grading final quality ultra photorealistic 8k luxury interior photography extremely detailed textures realistic micro details natural depth clean warm neutral color balance sophisticated 3000k atmosphere and premium 3ds max corona renderer realism strict do not change anything in the scene do not change the design dimensions camera angle cabinetry handles glass doors shelving clothes handbags shoes accessories flooring carpet lighting fixtures materials or colors do not add people or additional decoration avoid ai appearance excessive yellow tint plastic looking materials unrealistic glass excessive bloom blown out leds fake reflections oversaturation excessive sharpening blurry textures or distorted geometry only improve realism lighting material definition shadows reflections and overall render quality