use the uploaded dining room image as the exact base image create an hd photorealistic version of the same dining room keeping the camera angle perspective room architecture wall openings doorways window location ceiling height flooring layout furniture placement furniture angles furniture scale artwork locations and overall composition exactly the same do not redesign the room do not move resize replace remove or invent anything unless specifically described below the goal is not to create a new design the goal is to make the existing image crisp clear realistic and true to the product reference images preserve the base image exactly but enhance it into a sharp luxury interior photograph with realistic materials accurate lighting clean edges and no haze or filter furniture and material accuracy 1 tall cabinet on the left make the tall cabinet match the reference image exactly it should be a glossy deep teal green lacquer cabinet with four large rectangular front panels divided by a vertical center line and horizontal center line the large circular metallic glass porthole detail should sit centered where the four panels meet the cabinet should have crisp edges reflective lacquer subtle realistic reflections and slim polished metal legs base keep its current position angle and scale from the base image 2 dining table make the dining table match the reference image exactly it should be a long racetrack shaped marble dining table with rounded ends a thin polished white marble top strong gray veining and visible seam lines near the rounded extension ends the base should be rust cognac copper brown with sculptural vertical supports one broader curved panel pedestal and additional rounded vertical pill shaped supports keep the table s current placement angle and proportions from the base image 3 dining chairs make the chairs match the reference chair exactly while keeping each chair s current angle and placement the chairs should have rounded upholstered backs a soft curved seat a slight open gap between the back and seat and slim tapered dark wood legs use the attached dark teal blue green fabric reference for the upholstery the fabric should read as textured soft slightly velvety or woven with realistic nap and subtle tonal variation do not add channeling or change the chair silhouette keep all six chairs in their existing positions and angles 4 rug use the rug shown in the rug reference image it should remain in the same location and orientation as the base image but the design should be clear and true to the reference abstract painterly pattern with pale blue gray cream taupe charcoal and rust brown areas the rug should have realistic woven pile visible texture slight thickness at the edges and crisp pattern definition do not make it blurry generic or overly flat 5 long sideboard on the right make the sideboard match the reference image exactly it should be a long glossy cream ivory lacquer sideboard with flat front doors subtle vertical door divisions a thin dark top line and a slim black metal rail base with narrow black legs keep the current placement angle and scale from the base image 6 floor lamp make the floor lamp match the reference images exactly it should have a tall black tapered cone base champagne gold metal connector details and a multi layered off white fabric shade made of three separate shade panels at three different heights the fabric shade panels should have vertical ribbing pleating and a soft warm internal glow keep the lamp in the same position and scale do not simplify the shade into one plain rectangle 7 artwork keep the artwork placement from the base image but make the art crisp and clear the artwork should remain coordinated with the reference art style abstract organic neutral toned artwork with soft blue gray beige taupe charcoal and brown areas frames should remain slim gold brass toned and sharp 8 doorways and background rooms fill the doorways with realistic adjoining room scenery based on the previous approved rendering visible warm flooring continuing through the openings softly lit adjacent rooms furnishings artwork and natural daylight beyond the doorway views should feel believable and connected to the same home but do not change the architecture or opening sizes 9 window and exterior view keep the existing modern blinds at the window the blinds should remain open enough to reveal the outdoors through the window show realistic green foliage and side yard landscaping do not overexpose the window the outdoor view should be bright but detailed lighting create natural realistic late afternoon light as if the room is photographed around 4 pm est sunlight should enter from the right side window at a low to moderate angle creating warm natural highlights on the parquet floor subtle shadows from the blinds and soft reflections on the glossy sideboard marble table lacquer cabinet and polished wood floor the light should feel warm but not orange elegant but not dramatic balance the daylight with warm interior light from the chandelier and floor lamp the chandelier should glow softly and realistically with crisp glass reflections and sparkle not blown out or hazy image quality make the final image crisp clear hd photorealistic and suitable for a luxury interior design magazine sharpen the floor grain rug texture chair fabric cabinet reflections marble veining artwork wall texture trim lines and lighting details maintain realistic shadows reflections and depth do not apply any global filter haze blur softness vignette painterly effect cinematic color grade atmospheric overlay or artistic reinterpretation do not change colors unless needed only to match the provided reference materials do not invent new furniture new accessories new lights new wall decor new architecture or new proportions if any detail is uncertain leave it unchanged from the base image final result the exact same dining room and exact same composition enhanced into a crisp hd photorealistic image with all furniture matching the attached product references as closely as possible do not change the camera angle perspective architecture ceiling height wall openings doorways window placement furniture layout furniture scale furniture angles flooring pattern wall color trim artwork placement or room proportions do not add new furniture do not remove existing furniture do not redesign the room do not simplify the product details do not change the rug into a generic rug do not change the chairs into a different chair shape do not make the lamp shade plain or single layered do not make the cabinet porthole too small or off center do not create haze fog blur painterly texture soft focus sepia filter cinematic color grading overexposure underexposure distorted reflections warped furniture generic ai decor or unrealistic lighting