convert this floor plan into a realistic isometric 3d view of a full house show the space from an elevated angle with furniture walls and details visible task convert the 2d floor plan into a 3d model with a focus on material boundary accuracy geometric constraints spatial fidelity extrude all walls directly from the 2d source do not deviate from the specified dimensions or wall placements boundary logic materials must be constrained strictly within the room boundaries defined by the floor plan do not allow flooring textures to overlap wall lines or bleed into adjacent rooms material surface specifications primary flooring install light oak hardwood flooring with a natural grain texture planks should be oriented parallel to the longest wall in each room transitions use clean flush transitions at door thresholds if applicable ensure the transition between the oak flooring and adjacent concrete or tile surfaces is a sharp straight line with no blending walls matte white plaster finish with high reflectivity for clear visibility of corner geometry hardware brushed chrome for all visible door handles or fixtures indicated on the plan geometric protection anti hallucination structural only do not generate any furniture clutter or decorative objects zero inference if a line on the 2d plan is ambiguous render it as a standard wall rather than attempting to interpret it as a decorative feature lighting use high key neutral studio lighting to ensure all floor to wall junctions are clearly defined and visible output format high resolution 3d isometric view use the same furniture as shows on the plan do not change the orientation of the floorplan