this is not a redesign task this interior already exists exactly as shown in the reference image your task is only to transform this architectural 3d render into an indistinguishable ultra photorealistic professional interior photograph treat the uploaded image as absolute ground truth lock the entire scene do not redesign reinterpret replace move resize add or remove anything the following must remain exactly identical to the source image architecture room dimensions walls and ceiling windows and openings fireplace cabinetry furniture sofas and chairs tables lighting fixtures curtains artwork decorative objects plants materials colours proportions distances between objects camera position camera height camera angle field of view perspective framing composition exterior garden layout do not improve the interior design do not invent details do not change the geometry do not make the furniture more luxurious or different do not change the existing material selections only replace the artificial cgi render appearance with physically believable photographic realism photographic target make the result look like a real photograph taken by a professional architectural interior photographer using a canon eos r5 mark ii with a canon rf 24 70mm f 2 8l lens create true photographic characteristics extremely high photographic detail realistic full frame camera rendering natural canon colour reproduction physically accurate global illumination realistic indirect bounced light realistic exposure and dynamic range subtle natural lens characteristics physically correct reflections physically correct glass realistic contact shadows realistic ambient occlusion realistic depth and spatial separation subtle microcontrast natural highlight roll off no artificial cgi sharpness material realism preserve every existing material and colour but make them physically realistic add only microscopic material properties that would naturally exist genuine textile fibres and weave in the sofas cushions and curtains realistic wood pores and grain subtle stone surface variation microscopic imperfections in painted surfaces realistic metal reflections realistic glass reflections and refraction natural fabric softness physically accurate roughness extremely subtle real world imperfections do not replace materials only make the existing materials look real lighting preserve the existing direction and overall character of the lighting convert the rendered lighting into physically believable natural daylight the daylight and sunlight must interact realistically with the room and materials avoid excessive warm yellow colour cast maintain neutral clean whites natural daylight white balance approximately 5500 6000k the exterior must remain visible and correctly exposed do not blow out the windows preserve realistic interior exterior exposure balance important real photography is not perfectly clean introduce extremely subtle photographic imperfections and natural material irregularities so that the image no longer looks computer generated final result the result must look like a real photograph of this exact room not a better render of it the viewer should believe that the room was physically built furnished exactly as shown and photographed with a professional full frame camera absolutely no redesign geometry changes furniture changes object movement additional decoration missing objects changed window dimensions changed garden altered camera perspective exaggerated hdr excessive sharpening plastic looking materials artificial cgi glow oversaturated colours excessive yellow lighting render like perfection reference image geometry and design output image same exact scene but photographically real variable 1 none sofa fabric critical photorealism requirement keep the exact same sofa design geometry dimensions and fabric colour transform only the visual surface quality of the existing sofa upholstery into highly realistic premium woven furniture fabric the upholstery must show a clearly visible but very fine woven textile structure consisting of individual interwoven warp and weft fibres at close inspection the fabric must not look like a flat procedural texture create realistic textile microstructure extremely fine individual textile fibres visible woven threads with subtle irregularity tiny variations in thread thickness microscopic fibre fuzz catching the light subtle random variations in the weave natural fabric roughness soft diffuse light scattering inside the textile fibres realistic micro shadows between individual threads subtle tonal variation caused by the weave physically correct textile response to grazing light very important the fabric texture must follow the 3d shape of every cushion and upholstered surface the weave must change perspective naturally across curved and angled surfaces add realistic upholstery behaviour subtle compression where cushions touch each other slight fabric tension around seams very subtle wrinkles near cushion edges natural rounded softness at upholstered corners realistic stitching and seams slight irregularities caused by padding underneath the fabric the sofa must still look new and high end not old dirty worn or wrinkled avoid perfectly uniform fabric smooth cgi surfaces plastic appearance velvet appearance leather appearance oversized fabric texture repeating texture patterns excessive wrinkles artificial sharpening at normal viewing distance the sofa should look naturally soft when zooming in the viewer should be able to distinguish the microscopic woven textile structure and individual fibres the result must look like real upholstery photographed with a high resolution full frame camera not a fabric texture applied to a 3d model do not change anything else in the image