generative detail enhancement of a uv mapped texture atlas for a 3d building model preserve all uv islands exactly no movement no scaling no rotation no merging no change to island boundaries or layout enhance existing facade detail only especially areas that appear blurry or low clarity in the input recover sharpness and texture definition on building facades refine concrete plaster stone and glass surface detail increase micro contrast and material clarity without altering patterns maintain original colors tones and material identity across the entire atlas treat the image as a technical texture map not a photograph or concept art final result must look like the same texture captured at higher resolution and sharper focus fully compatible with existing uv mapping