create an ultra photorealistic high end architectural visualization of this dining area based strictly on the reference image do not change anything in the scene preserve the exact camera angle perspective dimensions dining table chairs pendant light curtains windows glass cabinet sideboard artwork plants decorative objects rug wooden flooring walls ceiling materials colors and object placement the goal is only to add more life improve the lighting enhance material realism and make the image look professionally rendered in 3ds max corona renderer instead of ai generated improve the lighting with a sophisticated balance of soft natural daylight from the existing left side windows and warm 3000k interior lighting reduce the overexposed window areas and recover natural highlight detail through the sheer curtains allow soft sunlight to enter naturally and create realistic light patterns across the rug chairs table and wooden floor use physically accurate light falloff soft edged shadows indirect bounce light and corona style global illumination maintain a clean warm neutral white balance white walls curtains and chair upholstery must remain naturally white ivory without becoming yellow preserve the original warm wood tones and dark accents avoid an excessive beige yellow or orange color cast make the existing upholstered dining chairs extremely realistic with fine visible woven fabric fibers micro weave detail subtle textile variation realistic seams soft padding natural fabric roughness and accurate contact shadows preserve their exact shape dimensions upholstery color and position enhance the dining tabletop with realistic stone surface depth delicate natural veining subtle micro roughness physically accurate reflections and refined edge definition preserve the exact tabletop design and existing dark base improve the pendant light with realistic 3000k illumination natural light diffusion controlled highlights and subtle glow without excessive bloom make the existing black framed glass cabinet realistic with corona physical glass characteristics controlled fresnel reflections subtle transparency accurate refraction realistic dark glass depth and clean black metal framing do not make the glass excessively reflective or mirror like enhance the curtains with realistic fabric translucency individual fibers natural folds and soft daylight transmission improve the rug with fine woven fibers and natural contact with the floor enhance the existing wooden flooring with realistic grain correct texture scale subtle tonal variation micro roughness and natural reflections use corona renderer quality global illumination physically accurate pbr materials ray traced reflections ambient occlusion soft contact shadows indirect bounce lighting realistic exposure high dynamic range natural highlight roll off subtle micro imperfections realistic depth and professional architectural photography color grading final look ultra photorealistic 8k premium luxury interior photography clean warm neutral atmosphere realistic daylight 3000k artificial lighting detailed fabrics natural wood realistic stone and glass soft shadows refined reflections balanced exposure 3ds max corona renderer quality absolutely no ai render appearance strict do not change anything do not change the design camera angle perspective table chairs pendant windows curtains glass cabinet sideboard artwork plants accessories rug flooring walls ceiling materials colors dimensions or placement do not add or remove objects do not add people avoid blown out windows excessive yellow orange tint excessive bloom plastic looking fabrics fake reflections mirror like glass oversaturation excessive sharpening distorted geometry or ai artifacts only improve realism lighting material definition shadows reflections depth and overall render quality