enhance the realism of this 3d kitchen scene using physically accurate lighting and shadows only do not modify geometry materials colors or textures use natural daylight illumination with a realistic sky contribution including soft global illumination and subtle ambient bounce light simulate a slightly warm sunlight coming from one side low to mid angle to create depth and contrast add soft but defined contact shadows under cabinets handles and edges to ground objects improve ambient occlusion in corners and between surfaces for more depth introduce subtle reflections and light falloff on glossy and semi gloss surfaces especially the black panels and backsplash without altering their material properties ensure realistic exposure balanced contrast and gentle highlights no overexposure slight hdri style lighting is recommended shadows should be soft edged but physically consistent with the light direction avoid harsh artificial lighting keep it natural and cinematic goal photorealistic rendering through lighting only preserving the exact original design and textures