transform this dialux evo render into a photorealistic architectural visualization preserve the original geometry exactly keep the original perspective do not move the camera do not change proportions do not modify the lighting distribution keep all luminance differences exactly as shown preserve indirect lighting preserve shadows preserve light intensity gradients keep all fixture positions exactly preserve all straight lines no warping no distortion no object deformation improve only the realism of materials and textures use high quality physically based rendering materials realistic metal natural reflections subtle surface imperfections ultra realistic architectural visualization no additional furniture no new objects no new light sources no color changes only the floor is a little bit wet no brightness changes the scene time is midnight this is a quiet dark street use cloud in the sky do not change the geometry of the doors keep the whole st hmer sign on the wall keep the textures but make more realistic more little sized bumps of the plaster on the upper side of the building