enhance the render to achieve a higher level of photorealism while strictly preserving the original design do not modify geometry layout proportions architectural elements furniture placement or object shapes do not redesign restyle or replace any elements maintain the exact composition and spatial relationships material and scene description the floor is finished with large format matte tiles surface is smooth non glossy with soft light diffusion and no reflective shine the chairs are dark wood the upholstery is black leather with a subtle natural matte sheen the tabletops are clad with 10x10 cm tiles evenly arranged with visible grout lines and precise alignment lighting conditions the scene is illuminated primarily by ceiling mounted light fixtures artificial lighting is dominant neutral in color temperature soft and diffused very little daylight enters the space and it is strongly diffused with no direct sunlight and no sharp shadows realism enhancement requirements physically accurate artificial light behavior realistic light falloff inverse square law natural global illumination soft contact shadows subtle ambient occlusion accurate material roughness response delicate surface micro variation very subtle no material change balanced exposure no color shift no saturation boost no white balance modification increase realism strictly through lighting physics shading accuracy shadow softness depth and micro contrast without altering geometry or materials final output should resemble a professional architectural photograph natural optically accurate neutral and highly realistic