photorealistic interior render strictly based on my provided 3d model and exact camera view keep absolutely all geometry the same do not change kitchen layout cabinet dimensions island size ceiling height wall thickness door openings appliance positions and especially keep the windows exactly the same size shape and proportions do not crop do not zoom do not change camera angle do not change perspective or field of view apply the same color palette and finishes as the reference kitchen warm dark walnut smoked oak wood veneer cabinetry with visible natural grain minimalist flat panels with thin shadow gaps handleless design push to open hidden finger pulls add warm integrated led strip lighting under upper cabinets and inside open shelf niches like the reference mood use natural light beige travertine stone matte honed for the kitchen countertop island countertop and the full backsplash wall panel with realistic pores and subtle veins seamless premium look replace only the bar stools with the exact reference bar chair design curved wooden backrest shell in warm dark walnut tone upholstered light beige fabric seat cushion slim black metal legs with a black metal footrest bar keep the same number of stools same positions same height and scale relative to the island in the dining area place a rectangular dining table matching the reference design thick wooden tabletop in matching warm wood tone two vertical ribbed fluted wooden base panels and a thin black metal detail under the tabletop keep correct scale placement and perspective consistent with my 3d scene high end architectural photo realism soft warm daylight realistic shadows ultra detailed materials clean minimal styling sharp focus nekeisti lango prie virtuv s jis lieka toks koks yra kampinis iki virtuv s spinteli