transform the provided wine cellar image into a high end photorealistic architectural render while strictly preserving the original volume layout proportions straight ceiling arches and spatial configuration do not modify any geometry or positions all walls and ceiling should be finished in a soft beige lime plaster with subtle mineral texture and a matte handcrafted appearance the floor remains in beige grey polished concrete with soft reflections at the back wall apply a uniform wall backlighting indirect led that softly washes the entire surface from behind or below emphasizing the architectural plane do not individually light the bottles the lighting must highlight the wall as a whole not create point lighting on each bottle inside the niches keep a subtle and homogeneous ambient glow avoiding strong or direct lighting on the bottles the effect should remain soft diffused and architectural ensure chair consistency use the same wooden chair design on both sides of the table replicate the wooden chairs from the left side and apply them identically to the right side maintaining symmetry and coherence slightly increase the overall brightness of the scene the lighting should feel warmer softer and more luminous while preserving a calm atmospheric mood avoid overly dark or contrast heavy rendering keep all materials highly realistic lime plaster texture natural wood grain stone table surface glass reflections and subtle floor reflections the final render should feel like a refined minimalist high end architectural visualization with balanced soft and slightly brighter lighting