render the existing design of a contemporary art museum with zero modification to the building s shape structure materials or architectural details do not alter or reinterpret any part of the design no changes to massing openings fa ade elements or dimensions preserve the existing topography exactly as shown especially at the front elevation focus exclusively on enhancing the environment and visual realism use warm sunlight to create natural golden hour lighting with cinematic atmosphere apply realistic shadow casting and accurate global illumination emphasize true to life reflections on the glass fa ade clearly showing the surrounding environment improve the sky with ultra realistic gradients and soft cloud formations populate the scene with highly realistic human figures visitors people walking sitting photographing to show life and scale output should resemble unreal engine 5 quality using wide angle framing 8k sharpness and photorealistic textures this is not a redesign only lighting reflection sky people and environmental context may be enhanced the building design and topography must remain untouched architecture