ultra realistic architectural digest style photograph of a contemporary primary bathroom vanity warm luxury tone no accessories materials must show non uniform roughness microtexture and uneven light response scene must feel physically photographed not rendered global override rule most important no surface is allowed to be uniform every material must have roughness variation tonal variation micro shadowing uneven light response if any surface appears smooth or evenly lit it is incorrect lighting forced depth warm luxury warm late afternoon light golden soft strong directional grazing light across vanity one side brighter opposite side gently falls into shadow critical light must reveal texture through contrast do not evenly light the scene introduce slight exposure variation across frame bounce light warm bounce from floor stone onto wood soft fill not flat fill sconces dim warm atmospheric only slight glow halo not overpowering wood rift sawn oak anti cg enforced vertical grain but no two panels match exactly each drawer front slightly different tone grain density force these details visible pore structure creating micro shadow speckling grain catches light unevenly striping effect under grazing light roughness variation some areas slightly more matte some slightly more reflective imperfections tiny grain breaks subtle discoloration streaks slight edge wear at touch zones lighting behavior some panels brighter some fall into soft shadow no full uniform visibility across entire cabinet stone green oasis depth override veins must feel embedded below surface not printed force micro shadowing inside veins slight translucency variation uneven reflectivity across slab surface behavior some areas catch warm highlights others fall into softer shadow edges slight imperfections not perfect geometry plaster break the flatness hand applied plaster with subtle tonal inconsistency faint trowel movement force grazing light reveals texture in some areas only other areas fall into soft shadow no evenly lit walls allowed mirror real glass behavior reflection slightly darker than scene slight optical softness minimal edge falloff critical reflection must not be perfectly sharp or evenly exposed floor support depth tiles vary slightly in tone some tiles catch light others remain muted grout slight irregularity darker tone in shadow zones camera kill cg look slight lens softness very important micro contrast not sharp contrast subtle vignette slight highlight bloom filmic response curve strict negative rules no flat lighting no evenly exposed surfaces no identical cabinet panels no perfectly smooth wood no uniform roughness no cg sharpness no everything visible at once keep lighting the same as the photo just make more realistic add linen drapery on windows from floor to ceiling with slight olive trees and soho landscaping