transform the provided entryway interior image into a high end photorealistic architectural render this is a strict image to image refinement do not alter the design keep everything exactly identical to the reference image design geometry lock same spatial configuration same proportions and scale same furniture shapes geometry and positions same booth seating same ceiling height 10 feet same ceiling light fixtures and placement same cabinetry shelves rug tv and accessories same tv content no change to image text color or form no objects moved resized redesigned recolored replaced or reinterpreted material consistency lock use exactly the same materials colors textures and finishes as the reference image no variation no reinterpretation no color shift no scale change flooring finished raw concrete floor add very subtle surface roughness only walls limewash plaster as image exact colors ceiling smooth painted gypsum top cabinetry booth custom plywood millwork horizontal grain clear matte lacquer booth cabinet doors white with wooden sphere pulls matching top cabinetry lighting preserve existing white fixtures and suggested lighting slightly turned on realism upgrade no design change increase realism only through physically accurate lighting realistic material response micro texture soft reflections natural shadows and depth there could be some natural light coming out of the last beige door coming from the left behind the column like if the the was open lighting soft natural morning light north facing exposure gentle glow balanced highlights no dramatic contrast human presence controlled add people subtly without blocking architecture or furniture walking in the hallway kids runing in one of the rooms people must be realistically scaled to a 10 ft ceiling naturally posed and secondary to the architecture decor additions non structural only maybe so shoes and coats and bags in the wall cabinets slight surface roughness on the concrete floor micro detail only project identity lock this interior space is called mouvement int rieur maintain identical materials atmosphere and design language across all views ultra photorealistic architectural visualization physically based rendering global illumination natural human scale