make the uploaded image indistinguishable from a genuine high end architectural photograph with particular emphasis on physically accurate material surfaces and extremely realistic microtexture this is a photorealism enhancement only it is not a redesign reconstruction restyling reinterpretation or architectural modification the uploaded image is the absolute visual source of truth 1 absolute geometry and composition lock preserve the source image exactly architecture and geometry proportions and dimensions camera position camera height camera angle lens characteristics perspective framing composition pool shape and position terrace layout doors and windows arches railings furniture umbrellas planters landscaping vegetation roof geometry wall geometry material identities original colors original tonal relationships do not redesign anything do not straighten clean up simplify symmetrize modernize enlarge shrink move replace add or remove architectural elements the output must remain visually almost identical to the source image except for increased photographic realism and the explicitly requested vegetation atmosphere 2 material realism highest priority the most important goal is real physical material behavior not merely adding visible noise or texture every material must have correct physical scale realistic surface roughness subtle albedo variation physically plausible micro normal variation microscopic surface irregularities realistic grazing angle response realistic diffuse specular balance natural edge wear subtle non uniformity believable interaction with ambient and evening light textures must appear to be part of the physical material itself not an artificial texture layer placed over the image avoid generic procedural texture avoid obvious repeating patterns avoid uniform noise avoid excessive sharpening avoid ai texture appearance avoid texture that looks pasted onto the surfaces texture must remain extremely fine subtle and physically integrated while still being perceptible at photographic resolution 3 house walls true hand finished microcement the house walls are microcement this material must remain unmistakably microcement and must not become painted plaster stucco concrete stone marble render drywall generic cgi wall material preserve the exact existing microcement color microtexture create an extremely fine realistic mineral microcement surface consisting of microscopic mineral particles extremely subtle grain variation tiny trowel induced irregularities very fine changes in surface density minute tonal variation extremely subtle pores delicate hand applied variation realistic matte surface response the texture scale must be very small appropriate to real architectural microcement it should not look like sandpaper it should not look like concrete aggregate it should not contain large visible particles it should not contain repetitive digital noise roughness use realistic matte to satin microcement roughness roughness should vary very subtly across the surface rather than being perfectly uniform different microscopic areas should scatter light slightly differently at grazing angles the wall should reveal extremely subtle surface variation without becoming glossy important no fake joints the microcement must remain continuous seamless and uninterrupted absolutely no grout joints seams panel divisions cracks grooves horizontal lines vertical lines dark outlines artificial construction lines do not interpret subtle microcement variation as architectural divisions the walls must remain visually continuous photographic behavior when illuminated by the soft evening light the microcement should show soft diffuse reflection very subtle directional variation realistic matte falloff natural shadow gradients extremely restrained highlights physically believable contact with surrounding objects the result should resemble real hand applied premium architectural microcement photographed at high resolution not a cgi material 4 roof tiles extremely realistic terracotta clay material preserve the existing roof tiles exactly do not change roof geometry tile layout tile size tile profile tile orientation roof pitch color arrangement the roof must retain its existing identity tile individuality every visible tile should behave as a real physical clay terracotta roof tile introduce subtle natural variation between individual tiles tiny tonal differences slight firing variation subtle mineral variation microscopic surface roughness small imperfections natural weathering tiny irregularities along edges slight differences in surface reflectance the variation must be subtle and non repetitive do not make the roof noisy or heavily weathered clay microtexture the surface should contain extremely fine realistic fired clay texture microscopic pores fine mineral grain tiny pits subtle roughness minute surface irregularities slight natural erosion the clay should absorb and scatter light naturally rather than behaving like painted plastic tile edges tile edges must have physically believable thickness tiny irregularities soft microscopic wear realistic shadowing natural occlusion preserve realistic contact shadows between overlapping tiles the spaces between tiles should create real geometric occlusion not painted dark lines no cgi roof avoid perfectly uniform tiles repeated procedural patterns identical tile colors plastic looking surfaces glossy ceramic appearance excessive bump mapping exaggerated displacement artificially dark grout like lines hdr highlights oversharpened edges the roof should look like real aged natural clay terracotta photographed with a professional architectural camera 5 existing flagstone terrace preserve exactly keep the existing natural flagstone paving exactly as shown do not replace regenerate simplify or reinterpret the stones preserve every individual stone shape stone boundaries dimensions arrangement irregular geometry joints terrace perimeter original color range only improve physical realism add extremely subtle natural stone grain microscopic pores tiny mineral variation realistic roughness minute surface imperfections subtle edge wear physically accurate diffuse reflection each stone should have its own natural tonal and roughness response do not turn the paving into generic sandstone concrete porcelain artificial paving repeated procedural stone 6 yellow natural stone wall preserve the existing yellow natural stone wall exactly keep stone geometry stone sizes stone arrangement joints wall shape original yellow color existing tonal relationships enhance only the physical realism of the stone add microscopic mineral texture tiny pores subtle roughness variation small natural imperfections realistic weathering believable depth around stone edges natural occlusion in existing joints do not exaggerate the texture the wall should still look like the same wall 7 climbing vegetation add restrained natural mediterranean climbing plants organically growing over the existing yellow stone wall the plants must have physically believable stems thin branching structures individual leaves varied leaf orientation natural growth patterns irregular density realistic attachment points natural shadows on the stone leave substantial areas of yellow stone visible the vegetation should appear to have actually grown there over time not been digitally placed on top no artificial vine patterns no repeated leaves no tropical appearance no excessive saturation 8 evening sky create a restrained early evening atmosphere preserve the original sky and color palette as closely as possible add only a few small naturally dispersed clouds subtle atmospheric haze gentle distant haze slightly softer evening illumination no dramatic sunset no orange red pink purple cinematic sky no exaggerated gradient no fantasy atmosphere 9 physically accurate evening light the evening light must illuminate the existing materials naturally use soft diffuse illumination subtle natural warmth physically plausible shadow softness realistic ambient occlusion restrained reflections natural pool reflections realistic atmospheric perspective the light must reveal the different physical properties of microcement stone clay roof tiles glass vegetation water each material must respond differently to the same light source according to its real world physical properties do not add artificial lights do not add glow do not add bloom do not add light beams do not add cinematic rim lighting 10 photographic optics the final image should behave like a photograph captured with a high end full frame architectural camera and professional lens use subtle real camera characteristics realistic dynamic range natural highlight rolloff realistic shadow detail subtle optical falloff natural depth cues physically plausible atmospheric perspective restrained lens characteristics extremely subtle sensor level variation do not create obvious artificial depth of field do not blur architectural details do not apply fake tilt shift do not apply excessive clarity do not oversharpen do not use hdr aesthetics 11 microdetail must be material specific this is critical do not increase detail by adding generic image wide sharpness or noise instead increase realism through material specific microstructure for example microcement fine mineral particles subtle trowel variation microscopic roughness clay roof tiles fine fired clay pores individual tile variation edge irregularity realistic occlusion flagstone mineral grain pores subtle roughness natural edge wear natural stone wall mineral variation pores weathering physically deep joints glass clean but physically correct reflections and transmission water subtle surface variation realistic reflections natural transparency vegetation individual organic structures realistic translucency natural shadows every material should have its own unique physical signature 12 anti cgi requirement the final image must not resemble 3d rendering architectural visualization unreal engine v ray corona lumion generic ai generated architecture procedural texture game engine environment plastic materials the image should instead resemble a real photograph of an already built luxury mediterranean villa the realism should come from real material response microscopic surface variation realistic geometry physically plausible lighting photographic exposure natural imperfections 13 color fidelity stay extremely close to the source image s original palette do not significantly alter wall color microcement color roof tile color stone color vegetation color pool color furniture colors sky color no cinematic color grading no global warm filter no teal orange grading no saturation boost no contrast boost any tonal change must result naturally from the subtle evening illumination 14 highest priority rule preserve first enhance second the original image must remain immediately recognizable and almost visually identical do not use realism as an excuse to redesign or reinterpret anything the only meaningful changes should be 1 dramatically improved photographic realism 2 substantially more convincing material microstructure 3 extremely realistic microcement surface behavior 4 extremely realistic clay terracotta roof tile surface behavior 5 realistic existing flagstone texture 6 realistic existing natural stone texture 7 naturally integrated climbing plants on the yellow stone wall 8 a few subtle clouds 9 very soft evening illumination 10 subtle atmospheric haze the most important requirement is that the microcement and roof tiles must look physically real at close inspection not merely sharper do not add texture as a visual overlay reconstruct the microscopic physical appearance of the existing materials while preserving their exact geometry color scale and identity