ultra realistic render strict mode keep exact geometry layout camera angle lighting positions and all materials 100 unchanged do not reinterpret do not replace do not enhance material type do not change color tone do not adjust wood species do not change stone pattern do not modify roughness or finish preserve original textures exactly as provided only improve rendering quality increase texture resolution same texture no variation improve global illumination and shadow accuracy refine reflections to be physically correct no added glossiness improve light falloff and remove overexposure add subtle contact shadows only no new shading style sharpen details slightly without altering surfaces hard restrictions no material swaps no color grading that changes materials no texture variation or procedural reinterpretation no added elements no design changes no camera shift goal same image just higher realism not a redesign