use the provided image strictly as the base for composition camera angle furniture placement and room geometry do not change the layout proportions object positions or architecture add soft natural sunlight entering the room creating gentle sunlight patches and soft realistic shadows across the interior the light should feel warm natural and subtle improving the atmosphere without becoming too strong or overexposed the furniture has a chalk colored finish combined with oak wood elements the oak wood has a natural oak grain texture with a vertical grain direction on the right side of the scene there are dining chairs upholstered in white boucl fabric with a clearly visible textured surface the chair legs have a brownish red color behind the chairs there is a light grey sofa next to the sofa a dark green ottoman is partially visible the dining table is made of oak wood with natural oak grain the floor is also oak wood with a natural wood texture on the far right side of the scene there are light white glazed doors and light white wall switches remove any visible mesh lines polygon edges or modeling artifacts from objects especially the sofa and other furniture surfaces should appear smooth and realistic without visible 3d mesh structure focus on improving natural lighting material realism soft shadows and overall photorealistic rendering quality while keeping the original scene unchanged