create a highly realistic architectural visualization of a hotel lobby breakfast bar area based on the attached reference view preserve the existing functional layout camera angle furniture placement bar position wooden slats large glazed openings on the left side black suspended ceilings and the suspended grid ceiling in a subtle white beige gray tone the wall on the right side must remain a green wooden panel wall exactly as in the reference image preserve its material green color horizontal panel divisions texture and location without changes do not replace it with paint wallpaper fabric or any other finish the upper shelf above the bar must be accurately represented the top section should be made of black perforated metal mesh and the lower section beneath it should be made of ribbed fluted glass the fluted glass should be semi transparent with subtle vertical distortion and realistic soft reflections the pendant lamps above the bar must have an opaque metallic gold finish not transparent glass their finish should look like brushed or satin metal with subtle realistic reflections but not mirror like the overall lighting should be natural soft balanced and slightly subdued rather than overly bright use diffused daylight similar to a bright cloudy day or soft daylight filtered through sheer curtains avoid strong direct sunlight low angle sunlight harsh contrast blown out highlights overexposed glazing and long dramatic shadows on the floor shadows should be short soft and diffused with a natural and physically realistic appearance the scene should not have all artificial lights switched on only the decorative cable hung bulbs on the left side should be turned on and softly glowing other ceiling spotlights bar lights and technical lighting should remain off or extremely subtle so the space is lit mainly by natural daylight with only a gentle warm accent from those hanging bulbs the overall image should be slightly less bright than a typical cgi render reduce overall exposure a little and keep deeper natural midtones so the atmosphere feels more elegant calm and realistic avoid flat washed out brightness materials must look realistic tactile and professional not overly cgi like use physically accurate materials with visible texture subtle imperfections correct roughness and believable reflectivity wood should have a natural warm tone and visible grain without looking plastic or overly yellow upholstery fabrics should appear matte woven soft and gently textured the green wooden wall should feel solid and refined with a realistic surface texture black ceilings and black bar surfaces should appear matte or satin not glossy add subtle physically realistic reflections on glass metal polished surfaces and windows but keep them controlled and natural avoid exaggerated shine or unrealistic glossiness maintain a cozy hotel atmosphere with warm wood tones beige and gray beige fabrics green plants black technical accents and soft decorative lighting the final visualization should feel elegant natural atmospheric bright but controlled highly realistic and professional without excessive contrast or an artificial render look render in high resolution 4k quality 5376 3200 px