strict preservation keep the exact wall positions ceiling height floor level and room proportions keep all furniture and objects in the exact same place keep the exact shape size and alignment of every element keep the same camera angle and focal length feeling keep the same material palette and color tones from the original image do not add new objects do not remove objects do not change the style do not change the design do not simplify the scene do not reinterpret the architecture materials preserve all existing materials exactly as in the reference image improve realism only through better texture definition roughness variation micro imperfections and physically accurate shading all painted walls must keep their original color with a realistic matte finish and subtle micro texture all ceramic stone or tiled surfaces must keep the same pattern scale grout lines and tone keep all grout lines visible correctly spaced and slightly darker than the surface all metal elements must remain the same material and finish as in the reference image with realistic reflections and slight imperfections all glass or mirror elements must remain in the same position and must have physically correct reflections refraction thickness and edge highlights do not replace any material with another one lighting preserve the existing lighting mood and direction from the reference image enhance it into a realistic corona renderer lighting setup use physically accurate global illumination soft realistic light bounce natural falloff accurate contact shadows subtle ambient occlusion in corners under furniture around objects and near the floor avoid harsh artificial shadows avoid overexposed highlights keep whites balanced and natural maintain a warm elegant high end architectural atmosphere realism details add subtle material imperfections without changing the design realistic texture bump and roughness natural fabric folds if textiles are present realistic wood grain and edge detail slight surface irregularities on painted or stone surfaces realistic reflections on glossy chrome glass or mirror elements correct shadowing where objects touch the floor walls or furniture physically correct depth and scale no plastic looking materials no flat shading no cgi look camera render settings same framing as the reference image same perspective and composition eye level architectural photography feeling realistic exposure cinematic dynamic range sharp but natural image no over sharpening no fisheye distortion no unrealistic wide angle deformation high resolution ultra clean corona renderer look style ultra photorealistic high end architectural visualization realistic interior photography clean minimal natural and elegant premium 3ds max corona renderer quality magazine level architectural render