edit the existing soft play area render as is add children and supervising adults interacting naturally with the play equipment at correct architectural scale and proportion ensure all figures are properly scaled relative to slides climbing structures and soft play elements the people should be highly motion driven represented in a time lapse long exposure style with strong directional motion blur and trailing streaks that partially obscure body detail conveying continuous movement rather than static poses position figures in active use of equipment such as climbing sliding running and crawling through the play structures with realistic interaction and contact points keep the architecture lighting materials and environment completely unchanged and in sharp focus while only the people show dynamic motion cinematic architectural visualization style