convert this floor plan into a realistic isometric 3d view of a full house show the space from an elevated angle with furniture walls and details visible create a photorealistic isometric 3d render based exactly on the provided floor plan this is a strict technical visualization this is not a design task mandatory geometry lock the floor plan must be followed 1 1 with zero interpretation all walls doors openings windows sanitary rooms and boundaries must remain exactly as drawn do not move adjust redesign or reinterpret anything absolute rule if something is not clearly defined do not guess do not add anything no addition rule critical you are not allowed to add columns posts beams or any structural elements that are not explicitly shown kitchens sinks appliances or water points unless clearly defined in the plan additional walls partitions or zones extra furniture that is not present in the plan if it is not on the plan it must not appear in the render symbol interpretation rule all labeled elements e g m 01 m 11 etc must be treated as fixed objects do not reinterpret symbols into other furniture types do not replace unknown items with similar objects if exact meaning is unclear represent it as a neutral minimal object with correct size and position do not convert it into chairs kitchen lounge etc furniture placement rule furniture must match the plan in position quantity orientation relative spacing do not add extra chairs replace cabinets with seating turn storage into kitchen change meeting layouts layout priority order 1 walls doors geometry absolute priority 2 fixed elements sanitary shafts etc 3 furniture positions from plan 4 materials and visual quality if conflict occurs always prioritize the plan over realism furniture style controlled use realistic office furniture similar to narbutas desks storage meeting tables bejot soft seating lounge elements european contract furniture clean minimal professional but only apply style to existing objects from the plan do not introduce new typologies materials use realistic office materials scandinavian style keep materials secondary to layout accuracy do not use materials to reinterpret space e g kitchen finishes lighting neutral daylight soft artificial lighting no dramatic or stylized lighting keep geometry clearly readable camera isometric axonometric view entire plan visible slight perspective only negative instructions very important do not add columns add kitchen reinterpret symbols improve layout balance composition make it more logical fill empty areas with furniture guess missing functions replace storage with seating modify circulation success condition the result must look like the exact floor plan turned into a realistic 3d model not a redesigned or interpreted office strict mode if any element is unclear or undefined in the plan leave it minimal and neutral do not interpret do not optimize do not redesign project specific notes floor finish light grey carpet tiles brand emphasis narbutas bejot herman miller mood warmer corporate investment office density standard use the same furniture as shows on the plan do not change the orientation of the floorplan