ultra realistic editorial kitchen render preserve composition camera angle and layout exactly floor baseboard wooden floor reduce joints make them thinner and more subtle surface cleaner smoother newer less worn more continuous reading of the planks replace baseboard use a baseboard matching the wall color soft beige tone clean and integrated materials refinement wood reduce grain scale and contrast more elegant finer texture less visual noise cabinet recess lines same wood material no black gaps marble maintain contrast but integrate better with overall palette walls color warm off white very light beige matching marble background tone matte finish subtle texture not flat more uniform and cohesive palette lighting reduce overexposure on chairs avoid burned highlights maintain natural midday light but soften intensity and balance contrast lamp replace completely oval flattened paper lamp not circular soft organic shape slightly translucent material refine ceiling connection clean minimal well defined key elements correction extractor brushed stainless steel realistic reflections soft gradients no flat grey shelf black metal low gloss black steel with subtle reflections not fully matte furniture important table and chairs currently look artificial and poorly proportioned correct scale and proportions to feel realistic refine structure thinner more elegant sections better joints and construction logic improve contact with floor no floating effect materials more believable wood and fabric with proper texture and weight decor objects replace plant pots with brushed stainless steel planters improve definition of faucet utensils and small objects sharper more realistic materials overall realism improve contact shadows and ambient occlusion add micro imperfections across materials slight edge softening to avoid cgi look eliminate plastic or overly perfect surfaces final look elegant calm high end editorial image with refined materials correct proportions and balanced light esto es clave le est s diciendo directamente esto est mal construido que es justo lo que suele arreglar proporciones raras en renders