render a photorealistic visualization of the provided image task type this is a strict visualization task not a design task do not interpret redesign or modify anything image lock critical the input image must be treated as a fixed reference all objects must remain pixel identical in shape and outline you are not allowed to change silhouettes or object appearance light fixtures pixel lock bedside lamps are part of the fixed geometry their shape outline proportions and visual appearance must remain pixel identical do not redesign restyle enhance or reinterpret the lamps do not change material color or structure only simulate light emission warm 3000k glow from the existing lamp geometry the lamp object itself must remain unchanged geometry lock do not add remove move or reshape anything do not add edges trims skirting boards or details windows only allowed change add natural exterior scenery trees greenery sky add soft minimal pleated blinds pliss light and semi transparent wall behind bed keep wooden cladding exactly as is no lighting added wall above dresser keep it as a smooth plain painted wall soft grey beige no texture no wallpaper no objects lighting natural daylight soft interior lighting no new light sources material lock preserve all materials exactly egger h1181 dub halifax tab kov egger u899 soft black matte realism only improve lighting shadows reflections and textures do not change design final rule if any change affects object appearance do not apply it