photorealistic interior render of a small contemporary living room strictly preserving the original architectural model proportions layout and furniture placement the scene features an l shaped sofa upholstered in oxford gray fabric with neutral cushions a modern armchair and a round coffee table the floor is ash tone natural wood with realistic grain wall color distribution is clearly defined the left wall is warm brown the back wall slightly lighter warm brown the right wall is soft light beige a large window with sheer white curtains diffuses soft daylight there is a recessed ceiling detail with a single warm led strip 3000k only on the upper left side of the ceiling strict rule no led strip on the right side no secondary strip no symmetry the right ceiling edge must be completely clean with no light lines recessed ceiling spotlights are on with low intensity warm light soft subtle illumination global lighting is soft dim and balanced no overexposure critical wall constraint the right wall must remain visually flat and evenly lit with no bright spots no light patches no reflections no hotspots no gradients caused by artificial lighting no light spill no indirect glow no bounced light hitting the right wall from lamps or ceiling the right wall must appear calm matte and uniform absolute restriction no lighting inside furniture no power outlets no sockets no added artifacts no circular bases no floor discs no extra objects left side wooden shelving unit must have completely matte materials with no specular highlights no glossy reflections no light hotspots all surfaces must appear diffuse and evenly lit left side white floor lamp is on with soft warm light right wall mounted lamp is completely white and on but with very subtle emission that does not create visible light patches on the wall the lamp includes a visible white power cable running vertically down the wall clean minimal cable no artifacts lighting remains asymmetrical dominated by the left ceiling led decor includes plants wall art and rug high quality pbr materials camera eye level 35mm ultra photorealistic render global illumination ray tracing soft shadows no stylization avoid rendering artifacts avoid light leaks avoid wall reflections enforce clean uniform surfaces