ultra realistic render strict preservation mode keep exact geometry layout proportions and camera position preserve all materials colors and textures exactly as in the source image do not modify reinterpret or enhance materials material lock critical here back wall panels same warm walnut tone no darker no orange shift desk top same light beige stone no whitening no gloss change drawers dark unit same matte dark brown charcoal no color shift side rounded chair same soft beige tone no leather fabric change curtain same textured beige fabric do not smooth or simplify carpet same light woven texture no blur no pattern change lighting control this scene is tricky keep soft daylight from left window filtered through curtains keep led strip under desk exact intensity very subtle not glowing prevent warm color bleeding onto desk surface maintain balanced exposure no blown highlights on desk or chair neutral white balance avoid yellow orange cast realism improvements only enhance wood grain sharpness same texture more definition improve fabric detail on curtain carpet micro texture refine soft shadows under desk chair add subtle ambient occlusion in panel joints and drawer gaps improve reflections slightly on desk surface very controlled hard restrictions no material changes no color grading no lighting redesign no added objects no geometry edits no camera movement critical lock line don t skip this preserve original wood tone and beige palette exactly prevent warm shift prevent led overglow maintain original exposure use source materials only no reinterpretation what this fixes keeps walnut from going orange or too dark keeps beige tones clean not yellow or washed out stops led from glowing like a strip light preserves that premium soft neutral look