edit the existing rendering do not create a new design the flooring is the primary and most important change important red marking exact floor mask the provided image contains a red marking drawn over the floor treat this red marking as an exact mask showing the area that must receive the tiles do not reinterpret the room layout do not determine the tile area yourself from the architecture do not use the room divisions as an alternative guide follow the red marking exactly the red marked area is the only area that receives tiles flooring 1 red marked area tiles replace all existing flooring inside the red marked area with the traditional patterned tiles from the provided tile reference image match tile pattern tile scale colors material character grout realistic surface variation the tiles must fill the entire red marked floor area the red marking defines the exact boundary of the tiled floor 2 everything outside the red marked area oak herringbone replace all existing flooring outside the red marked area with warm natural oak herringbone parquet fischgr t there must be no tiled flooring outside the red marked area the oak flooring should have warm natural oak color authentic wood grain traditional herringbone pattern realistic individual parquet pieces subtle natural variation matte naturally finished surface high quality realistic appearance the oak flooring should cover all visible floor areas that are not inside the red marking critical flooring rule red area tiles everything else oak herringbone do not guess the boundary do not move the boundary do not enlarge or reduce the red marked area do not extend the tiles beyond the red marking the red marking is the definitive instruction for where the tiles go secondary image cleanup the current rendering has become blotchy and uneven clean and smooth the rendering while making the flooring change remove blotchy surfaces cloudy patches rendering artifacts uneven shading unwanted image noise inconsistent color patches artificial texture artifacts make large surfaces visually clean smooth and consistent keep realistic material texture and natural wood grain where appropriate do not make materials look plastic or artificially perfect important preserve the existing rendering the existing rendering is already good do not change architecture room geometry walls fireplace furniture sofa rug windows doors decorations existing material design lighting camera perspective composition proportions only make these changes 1 red marked floor area traditional patterned tiles 2 all other floor areas warm oak herringbone parquet 3 clean and smooth the existing blotchy rendering artifacts nothing else