create an ultra photorealistic interior architectural visualization with the visual quality of a high end 3ds max corona renderer render preserve the original image exactly do not change redesign remove replace move resize or add any elements preserve the exact architecture geometry proportions furniture furniture placement objects decorations colors materials windows doors camera position camera angle perspective framing and composition from the original image the only purpose is to transform the existing image into an extremely realistic professionally rendered interior by improving the realism of materials textures lighting reflections shadows and surface details materials make every material physically realistic and based on real world pbr material properties materials must have realistic texture scale natural roughness subtle color variation realistic reflections micro surface imperfections and physically accurate interaction with light wood make wood look like genuine natural wood with authentic grain pores subtle tonal variations realistic roughness and small natural imperfections avoid perfectly uniform or artificial looking surfaces fabrics upholstery make all upholstered and textile materials extremely realistic soft tactile luxurious and naturally plush use realistic plush and velvet like textures with fine individual fibers dense soft pile subtle textile structure natural fiber variation realistic roughness soft light absorption gentle highlights natural folds wrinkles compression and realistic contact areas all upholstered furniture must look genuinely soft and plush with realistic fabric behavior and believable material response the fabric must not look flat synthetic plastic digitally smooth or artificial where the original furniture is upholstered preserve its exact shape dimensions color and position but make the upholstery look like real premium plush velvet fabric with subtle visible fibers and natural texture metal make all metal surfaces physically realistic with correct reflections realistic roughness subtle imperfections and believable reflections of the surrounding environment glass make glass physically accurate with realistic transparency subtle reflections natural refraction realistic highlights and physically correct light transmission lighting use beautiful natural daylight coming through the existing windows preserve the exact position and appearance of all windows use physically accurate global illumination realistic indirect light bounce soft natural shadows realistic contact shadows subtle ambient occlusion and believable light falloff the lighting must look like real natural daylight photographed with a professional full frame architectural camera use realistic exposure neutral white balance natural contrast soft highlights realistic shadow detail and subtle variations in illumination do not use artificial looking studio lighting do not create dramatic cinematic lighting the room should feel naturally illuminated calm balanced elegant and completely believable camera use a realistic full frame architectural camera preserve the exact original camera position viewing angle perspective focal length characteristics framing and composition do not introduce excessive wide angle distortion maintain natural architectural proportions and realistic spatial perception photorealism add only subtle real world imperfections that increase realism natural material variation micro textures realistic reflections tiny surface imperfections natural fabric fibers believable contact between furniture and floors realistic fabric compression subtle wear where appropriate and physically accurate shadows the final image must look like a professionally photographed real interior rather than an ai generated image visual quality high end 3ds max corona renderer realism physically based materials realistic global illumination natural daylight realistic reflections realistic shadows accurate material roughness detailed micro textures natural color grading photographic depth realistic fabric and plush upholstery subtle natural imperfections absolutely avoid cgi appearance artificial materials plastic surfaces fake textures flat fabrics synthetic upholstery unrealistic plush materials excessive gloss fake reflections excessive hdri lighting oversaturated colors excessive contrast crushed shadows blown highlights artificial glow heavy bloom excessive depth of field unrealistic lens distortion excessive sharpening perfectly smooth surfaces perfectly uniform materials or stylized rendering most important do not change the design do not change the furniture do not change the geometry do not change the camera do not add or remove anything only increase the physical realism of the existing materials upholstery textures reflections shadows and natural daylight final result the final image should be indistinguishable from a high end professional photograph of a real contemporary interior with the characteristic photorealistic material quality natural lighting realistic global illumination and physically accurate rendering of a premium 3ds max corona renderer architectural visualization pouf is white