use the attached render as the only reference this is a material refinement only the geometry camera composition and lighting are now fully approved and must remain 100 identical do not modify camera position perspective field of view room dimensions wall positions partition dimensions window mirror vanity shelf shower sanitaryware openings corridor lighting any architectural geometry only refine the materials described below ceramic tiles keep exactly the current tile size layout and setting out the installation is now correct only improve the appearance of the tiles colour palette increase the colour variation the tiles should feel lively and handcrafted rather than faded use a mediterranean palette composed of warm pale yellow soft ochre warm cream light terracotta muted clay red dusty blue grey pale sage green the colours should appear naturally mixed and randomly distributed avoid large repetitive colour patches the overall appearance should feel warmer and richer than the current render tile surface increase realism each tile should have subtle handmade imperfections slight surface undulations soft tonal variation tiny edge irregularities slightly different glaze from tile to tile very light texture matte finish avoid perfectly flat cgi tiles partition wall the narrow front face of the masonry partition parallel to the camera is already correctly tiled however the opposite face of the partition facing the vanity must not be tiled it shall be finished with exactly the same warm white painted plaster as the remaining bathroom walls only the shower facing side and the front narrow edge are tiled the vanity facing side remains painted everything else must remain exactly identical to the attached render no geometry modifications are permitted only improve ceramic tile colours ceramic tile realism ceramic tile surface texture change the vanity facing side of the partition from tile to warm white painted plaster do not change anything else