stylized interior based on existing 3d model preserve original architecture and geometry no changes to structure narrow corridor with small play niches embedded in the walls niches clearly differentiated in material and light from the corridor hard and focused atmosphere strong contrast lighting sharp light edges directional light beams darker corridor niches slightly brighter but controlled minimal ambient light material contrast between corridor and niches corridor with rough surfaces old wood niches softer but still minimal subtle texture no decorative elements no people empty space quiet tension spaces feel occupied through light and composition non photorealistic rendering painterly style soft edges but defined geometry slightly blurred textures reduced detail cinematic lighting subtle haze muted color palette no bright colors based on reference image style soft atmospheric glow but with more contrast and intensity focused mood architectural visualization no redesign keep original layout