improve the realism of the provided interior render while strictly preserving the original composition and architectural intent strict rules must follow do not change camera framing proportions or geometry do not add remove or redesign any elements do not introduce any new light sources do not add led strips hidden lighting cove lighting or glowing ceilings do not add or show any visible light fixtures on the ceiling the result must be based only on the provided image material and color specifications walls light white plaster subtle texture matte finish floor natural oak wood flooring warm tone realistic grain and subtle imperfections bench chalk painted finish matte soft texture wall panels around the bench same chalk color bench seat light grey upholstered fabric soft texture realistic shading wall hooks natural oak wood doors light white matte finish door handles brushed stainless steel light switch light white next to the door power socket light white near the floor lighting very important use only artificial lighting light must appear as if coming from ceiling downlights but no fixtures may be visible in the frame ceiling must remain clean flat and without any visible luminaires do not create glowing ceilings or visible light sources simulate realistic top down illumination using soft indirect diffusion from above create natural light falloff and subtle gradients as if emitted from recessed sources outside the visible frame temperature neutral warm 3000 3500k shadows and realism add realistic shadows especially under the bench in corners around door frames subtle ambient occlusion and contact shadows required rendering quality enhance global illumination and indirect bounce light add micro imperfections and realistic material response pbr keep the scene minimal and clean no stylization or extra effects goal achieve a physically believable hallway render lit from above with no visible light fixtures maintaining a clean ceiling while preserving full realism and fidelity to the original image