strict camera match material realism locked ultra sharp no redesign pbr enforced create an ultra high end ultra photorealistic architectural interior render based strictly on the uploaded reference image the complete spatial layout architecture fireplace wall volume rounded corners cabinetry shelves tv wall furniture placement curtains windows lamellas floor pattern proportions ceiling circulation camera position viewing angle lens feeling framing and perspective must remain 100 identical to the reference image this is a realism material and lighting upgrade only no redesign no reinterpretation no repositioning no camera change the only modification is the fireplace system itself see fireplace section treat the reference image as a camera matched architectural backplate camera image quality critical lock same camera position height and distance same crop and framing same lens feeling 24 28mm full frame same vanishing points and horizon same two point perspective perfect verticals ultra sharp render requirements harscherpe focus over het volledige beeld no depth of field blur no haze no fog no bloom no motion blur no soft focus visible micro detail everywhere crisp material edges architectural visualization sharpness architecture fixed elements fireplace wall volume identical rounded corners identical radius 20 mm tv wall legboord undercabinets identical same windows lamellas curtains same chair table rug decor same ceiling and wall rhythm no new objects no removed elements floor walls ceiling floor light oak parquet correct plank scale natural variation satin mat finish soft daylight reflections walls ceiling uniform sand colored paint matte but not flat subtle tonal depth soft mineral diffusion fireplace wall mortex decorative plaster sand color identical to walls subtle trowel movement micro relief mineral depth no gloss wood critical all visible wood undercabinets shelf chair lamellas light oak frozen walnut tone exactly like reference seamless pbr textures correct real world scale no visible tiling no mirrored grain natural veneer flow soft satin lacquer response true wood depth never flat fireplace system version 02 replace the fireplace with planika 1000 bio ethanol fireplace fully built in frameless appearance slim horizontal burner black interior firebox ultra clear glass almost invisible flames true bio ethanol flame behavior elegant linear flame line subtle blue base warm orange tips soft dancing movement no logs no stones no smoke no sparks soft warm glow on mortex realistic light interaction fireplace opening size and position must remain exactly identical to the reference furniture objects chair wood identical to cabinetry beige boucl fabric natural deformation visible textile fibres coffee table mortex finish same color as fireplace wall soft mineral reflections rug fluffy beige rug same size and placement visible fibre depth decor identical placement same objects soft ceramic highlights curtains lamellas view curtains sand colored linen clearly visible weave semi transparent natural folds soft daylight transmission lamellas same wood as cabinetry correct spacing and depth exterior green garden between open fields calm natural horizon soft daylight gentle sunlight no hard sun beams lighting physically correct natural light primary soft daylight from windows gentle sun contribution natural sky diffusion balanced exposure artificial light only existing led under and above the legboord soft warm architectural glow no extra lighting fireplace subtle flame glow natural warm reflection on surrounding materials material realism pbr control all materials must use physically correct pbr shaders correct roughness maps true fresnel behavior high resolution textures micro bump and normal detail correct ior values soft grazing highlights no flat shaders no plastic look render quality ultra photorealistic ultra sharp 4k quality high sample count clean global illumination sharp shadow definition crisp reflections no denoising blur no post processing haze negative prompt mandatory cgi look render look illustration style cartoon style sketch style low poly game engine look unreal preset look flat lighting harsh lighting blown highlights overexposed windows underexposed interior wrong materials wrong wood tone repeated textures texture tiling mirrored grain plastic materials fake stone glossy mortex wrong fabric smooth fabric wrong rug added furniture removed furniture new decor different chair different table different curtains different lamellas different tv size wrong fireplace gas flames wood logs smoke sparks soot bloom glow effects depth of field blur haze fog noise grain oversharpening low detail low resolution camera change different perspective distortion warped verticals cropped composition people reflections of people clutter