transform this exact image into a super ultra realistic high end luxury walk in wardrobe visualization while strictly preserving the original architecture spatial layout wardrobe configuration geometry proportions glass door positions furniture placement flooring pattern rug position lighting design and camera angle exactly as shown create a refined modern and minimalist dressing room atmosphere with a sophisticated cool grey white black and dark walnut colour palette improve only the photorealism material quality lighting glass behaviour textures reflections shadows and overall render fidelity keep all wardrobe units exactly unchanged preserve every cabinet panel door width cabinet depth shelf position drawer line handle frame thickness internal division and overall alignment exactly as shown use a premium matte cool grey light greige mdf finish for the solid wardrobe panels with subtle fine texture realistic surface roughness crisp edges precise vertical joints and a refined low matte appearance the mdf must look premium and natural not plastic glossy flat or overly blue preserve the white wall and white interior door on the far left exactly as shown keep the door frame surrounding wall section handle dimensions position and proportions unchanged the wall and door must remain a clean soft white with realistic matte paint texture and natural shadow definition keep all black framed glass wardrobe and display units exactly in their current positions and proportions preserve the exact slim black metal frame thickness long vertical handles shelf positions glass divisions and internal elements make the glass doors extremely realistic using lightly smoked bronze grey glass with controlled transparency realistic thickness subtle reflections physically accurate refraction and clear but softened visibility of the interiors the glass must not appear fully mirrored opaque black foggy blurry or distorted preserve all wardrobe contents exactly in place including hanging garments folded clothing shoes accessories shelves internal drawers and decorative objects improve only their realism textile detail material quality scale and contact shadows do not add remove or rearrange anything make the fabrics and clothing look naturally realistic with visible fibres realistic thickness soft compression subtle wrinkles irregular folded edges natural layering and believable gravity keep the integrated vertical led lighting inside the glass cabinets exactly in the same position direction length and quantity use warm 3000k illumination with smooth diffusion realistic glow gentle reflections on the glass natural falloff and balanced brightness preserve the ceiling and the continuous recessed linear led profile exactly in its current shape rounded geometry width dimensions and location use soft warm indirect lighting with realistic light bounce and no overexposed glowing lines maintain the existing sunlight patches on the rear cabinetry and rug but make them physically accurate with realistic direction controlled exposure natural shadow transitions and believable daylight intensity keep the dark smoked walnut herringbone parquet flooring exactly as shown with realistic wood grain natural tonal variation fine joints accurate plank scale subtle reflections and a premium low matte finish preserve the large light neutral rug exactly in its current position size shape pattern and orientation make it highly realistic with detailed woven fibres subtle pile variation visible thickness soft irregularity and accurate edge shadows preserve the low cabinet and decorative object visible in the lower right corner exactly as shown do not move resize replace or redesign them render using physically accurate global illumination ray traced reflections realistic ambient occlusion soft contact shadows detailed material displacement physically correct smoked glass behaviour natural depth crisp architectural edges balanced neutral colour grading and an 8k corona renderer style photographic finish the final result must look like a professionally photographed real luxury dressing room not a cgi render strict instructions do not change anything in shape or form do not change the architecture geometry dimensions proportions or layout do not change the camera angle perspective crop framing or composition keep the far left wall and door completely white do not recolour the white door or its surrounding white wall do not move remove resize replace or redesign any wardrobe glass panel shelf handle drawer garment accessory rug flooring element wall door or led strip do not add furniture curtains plants mirrors artwork lamps or decorative objects improve only realism materials textures lighting reflections and shadows avoid warped cabinetry distorted glass fake reflections plastic looking mdf rigid clothing excessive yellow tones overexposed leds blurry textures and cartoon like results