type material refinement localized scene keep exact same image geometry and lighting objective replace only the stone wall material masonry with a more realistic mediterranean dry stone style matching the reference stone walls only target element convert current stone walls into dry stone masonry with higher realism stones must be more irregular in shape and size less uniform less repetitive slightly larger variation between pieces joints deeper and more pronounced gaps between stones visible shadow inside joints no flat or filled appearance surface rough porous natural erosion micro imperfections and chipped edges avoid smooth or rounded cg stones color match reference tone warm mediterranean palette beige sand light brown with subtle variation introduce slight tonal differences stone to stone no uniform color wash light interaction increase contrast between stones and joints subtle shadow depth between pieces maintain overall scene lighting do not change global light very important do not modify geometry wall layout size or position of stones only texture perception pool water vegetation architecture do not change color of other materials affect stucco wood or floor add moss dirt or vegetation on walls key line clave only enhance the material definition of the existing stone walls without altering their geometry or composition