transform the input into a refined architectural axonometric landscape visualization while preserving the original geometry site layout dimensions camera position and axonometric projection exactly do not modify any buildings roads water planting layout parcel boundaries or design elements every object must remain in its original location and scale apply the visual language of a premium competition axonometric drawing use a clean white background with a floating site model crisp black perimeter edges and subtle elevation thickness buildings should remain simplified matte white massing models without fa ade detailing acting as neutral background elements render the landscape around the building on top as the primary focus using soft natural colours muted greens warm beige pathways light grey paving and realistic but understated vegetation trees should vary naturally in height species and density with semi transparent canopies and delicate branch structure planting beds should blend softly with natural textures rather than sharp graphic patterns water at the end of the plot should appear calm with subtle blue grey reflections soft transparency gentle shoreline gradients and realistic depth avoiding strong reflections or dramatic effects lighting should be diffuse overcast daylight with extremely soft shadows low contrast and a calm atmospheric appearance avoid dramatic sunlight saturated colours or strong directional shadows materials should feel tactile but restrained fine grass textures subtle gravel natural earth lightly textured concrete timber paths and soft planting transitions every texture should remain elegant and slightly desaturated use a restrained architectural presentation style with precise edges minimal visual noise sophisticated colour balance and museum quality composition the overall feeling should resemble a high end landscape architecture competition board or landezine publication rather than a photorealistic rendering prioritize landscape quality over architectural detail preserve the clean graphic hierarchy white buildings richly detailed landscape soft water subtle human figures and a floating axonometric model on a pure white background negative prompt do not change the design camera angle geometry building positions road alignments parcel layout or proportions avoid photorealism cinematic lighting exaggerated colours hdr effects glossy materials heavy shadows cartoon rendering painterly effects or ai generated distortions do not fill in the landscape around the building at the bottomplot because it is an exploded view and the building floating above will finally land on the plot