strict camera match material realism locked no redesign create an ultra high end photorealistic architectural interior render based strictly on the uploaded reference image the complete spatial layout architecture dimensions proportions ceiling structure beam niches cabinetry shelving tv wall fireplace windows lamellas curtains circulation furniture placement and viewing direction must remain 100 identical to the reference image this is a material lighting and realism upgrade only no redesign no reinterpretation no repositioning no camera change treat the reference image as a camera matched architectural backplate camera composition absolute lock camera position must be identical to the reference same height same distance same crop same framing same lens feeling 24 28mm full frame same horizon line and vanishing points same foreground midground background relation perfect verticals no distortion no zoom no pan no rotation no reframe architecture fixed elements keep all walls ceilings beam tv wall composition fireplace unit cabinetry open niches shelving windows lamellas curtains red framed glass door and circulation exactly as in the reference image tv and fireplace remain identical in size and position open niches right remain identical including music speaker no added or removed elements no new divisions no changes in wall rhythm ceiling spots and track lights remain exactly in the same number and positions no extra fixtures floor walls ceiling floor greige ceramic tiles 90 90 cm subtle joints satin mat finish correct real scale natural stone variation walls columns ceiling all finished in farrow ball white tie warm off white mineral leem appearance matte but not flat soft tonal depth no visible tiling ceiling beam identical and same finish wood cabinetry critical all wood decolegno poro noce ls40 mandatory wood rules seamless pbr textures correct real world scale no visible tiling no mirrored grain subtle panel to panel variation correct veneer grain direction per surface visible pores and fibre depth satin mat lacquer response wood must read as real veneer never printed texture walnut lamellas on the windows at the end of the living space must be present tv wall materials tv unit top surface marazzi bianco bernice satin honed finish soft grazing reflections visible micro texture terrazzo elements must remain identical to the reference same color mix same aggregate size same distribution satin finish no reinterpretation fireplace built in pellet fireplace realistic natural flames warm glow subtle light spill on nearby materials physically correct fire behavior soft reflections in glass no decorative fake fire living area fixed elements sofa beige boucl fabric soft volumes visible textile loops natural compression cushions colors identical to reference more natural shapes soft folds real textile behavior rug color identical to reference fluffy texture visible fibres soft light absorption coffee table remains identical poof remains identical music speaker in the open niche remains identical lighting functional architectural all existing ceiling spots and track lights must emit visible light soft architectural light cones warm neutral temperature led zones led under shelf above the tv vertical led over full height inside the right open niches hidden led strip inside the left curtain valance all leds must be indirect warm and physically integrated add soft natural daylight minimalist garden view between fields no harsh sun balanced calm daylight natural shadow softness lighting must sculpt volumes and reveal material depth windows curtains exterior curtains remain deep red bordeaux linen structure floor length soft gravity folds no extra curtains no color change exterior minimalist garden between open fields calm horizon soft atmospheric depth material realism finish control critical all materials must be rendered with physically correct gloss levels roughness behavior and microstructure no generic shaders no flat materials stone ceramic tv top terrazzo floor satin reflections soft highlights visible pores and inclusions natural roughness variation no mirror shine no plastic look wood visible grain flow open pores satin mat lacquer soft elongated highlights no dead matte no glossy plastic shine no tiling painted walls ceiling soft mineral diffusion very low sheen micro shadowing subtle tonal variation metals copper black steel red frame physically correct metallic response edge highlights brushed anisotropy where applicable fabrics visible weave depth in fibres natural folds no smooth surfaces no blur light interaction grazing highlights on stone soft sheen on wood depth in wall finish subtle sparkle in terrazzo warm bloom from leds firelight interaction on nearby materials render quality ultra photorealistic 4k sharpness physically based rendering correct roughness maps normal micro bump detail real fresnel behavior no ai smoothness no oversharpening atmosphere warm calm architectural timeless high end residential living space natural daylight balanced with layered warm artificial light evening capable atmosphere negative prompt always add cgi look render look illustration schetsstijl cartoon style flat lighting harsh shadows wrong wood tone repeated textures texture tiling mirrored grain plastic materials fake stone wrong gloss dead matte mirror shine added furniture removed elements new light fixtures wrong curtain color camera change zoom crop different perspective distortion noise blur low detail people clutter game engine look