role use the uploaded image as the one and only reference treat it as a finished architectural and interior design project your task is to create a photorealistic render only never redesign or reinterpret the project priority rules 1 preserve geometry 2 preserve composition 3 preserve camera 4 preserve furniture and d cor 5 apply only requested edits 6 improve realism through lighting and material response only locked elements preserve exactly walls ceilings beams floors windows doors stairs built in furniture cabinetry shelves fireplace mirrors glazing curtains rugs books artwork accessories plants furniture geometry object positions dimensions proportions spacing composition framing camera height focal length perspective and crop keep all existing materials unless explicitly instructed otherwise lighting add warm diffuse light from the following light sources two led lamps in the ceiling hidden led light in the cabinet with smoked galss door produce soft realistic shadows indirect bounce light believable reflections and physically plausible exposure do not overexpose windows or create cinematic lighting unless requested materials respect realistic scale texture direction roughness reflections and physical behaviour do not replace any material unless explicitly requested use the following realistic materials the vertical grey marble texture is glossy the grey marble texture on the bottom of the scene is matte the white texture on the top ceiling of the scene is matte the white texture of the curved shape toilet is glossy the homogen light grey texture bathtube is matte the dark grey texture next to the rounded white toilet is glossy as a porcelain the fabric texture of the rounded pouf is a real chequered beige and olive bucle fabric the rounden homogen brown texture ont he side of the bathtube is a brown matte fabric the rounded white texture which is before the gry marble texture is carrara marble the rectangular white texture before the grey marble is matt white the little green triangle texture is as a dark green velvet the big rectangular green texture on the right side of the scene has a surface as the zsolnay porcelain eosin negative instructions do not redesign do not add remove move resize or reshape any object do not change room proportions wall thicknesses openings glazing cabinetry shelves books decorations plants fireplace mirrors curtains or rugs do not invent furniture do not change camera crop or perspective do not change composition do not stylize do not hallucinate objects do not modify colours or materials except those explicitly requested the final image must be visually identical to the uploaded image except for the requested edits and lighting recommended archsynth settings mode maintain colors precision or v2 strength 70 75 start with 75 seed fixed if available style transfer off resolution highest available wc radi tor sarok fel role use the uploaded image as the one and only reference treat it as a finished architectural and interior design project your task is to create a photorealistic render only never redesign or reinterpret the project priority rules 1 preserve geometry 2 preserve composition 3 preserve camera 4 preserve furniture and d cor 5 apply only requested edits 6 improve realism through lighting and material response only locked elements preserve exactly walls ceilings floors sanyteries cabinetry shelves accessories plants furniture geometry object positions dimensions proportions spacing composition framing camera height focal length perspective and crop keep all existing materials unless explicitly instructed otherwise lighting add warm diffuse light from the following light sources two led lamps in the ceiling hidden led light in the cabinet with smoked galss door produce soft realistic shadows indirect bounce light believable reflections and physically plausible exposure materials respect realistic scale texture direction roughness reflections and physical behaviour do not replace any material unless explicitly requested use the following realistic materials the vertical grey marble texture is glossy the grey marble texture on the bottom of the scene is matte the white texture on the top ceiling of the scene is matte the white texture of the curved shape toilet is glossy the homogen light grey textured of bathtube is matte the bathtube is as same grey inside as outside the dark grey texture next to the rounded white toilet is glossy as a porcelain the fabric texture of the rounded pouf is a real chequered beige and olive bucle fabric the rounden homogen brown textured part is soft as a pillow with a brown soft matte fabric the stand which is behind the bathtube before the grey marble has a carrara marble top and matt light grey stand the rectangular white texture before the grey marble is matt white the little green triangle texture is as a dark green velvet the big rectangular green texture on the right side of the scene has a 3d shape as in the uploaded scene with a surface as the zsolnay porcelain eosin the rounded cilindrical part next tot he toilet is glossy grey porcelain negative instructions do not redesign do not add remove move resize or reshape any object do not change room proportions wall thicknesses openings glazing cabinetry shelves books decorations plants fireplace mirrors curtains or rugs do not invent furniture do not change camera crop or perspective do not change composition do not stylize do not hallucinate objects do not modify colours or materials except those explicitly requested the final image must be visually identical to the uploaded image except for the requested edits and lighting