ultra realistic contemporary art gallery interior transform this render to closely match the reference image mood material palette ceiling treatment lighting atmosphere and museum quality realism preserve the exact gallery layout camera angle wall positions central composition openings proportions and oval skylight position from the input render but upgrade all materials and lighting to look like a premium contemporary museum the ceiling must not remain flat beige plaster convert the ceiling surface into a warm curved architectural ceiling with copper toned walnut wood paneling visible narrow grid lines glossy satin reflections and a refined vaulted museum ceiling character similar to the reference image the ceiling should feel warm sculptural premium and dramatic not plain or minimal keep the main oval skylight opening as the central focal point but make it feel integrated into the warm panelled ceiling the skylight must create strong natural daylight beams visible volumetric sun rays soft atmospheric haze and a mysterious feeling toward the center of the gallery the main concept is mystery when a visitor enters the gallery the eye must be pulled toward the center and the oval roof opening make the center of the space brighter and more cinematic with natural light falling onto the polished floor creating soft reflections and an elegant museum atmosphere use smooth off white microcement plaster gallery walls with subtle texture clean tall gallery partitions polished light concrete floor with realistic reflections glass partitions with accurate reflections and refined warm ceiling materials the material quality must be photorealistic premium and architectural add curated classical paintings historical framed artworks with gold or dark wooden frames minimalist abstract art pieces and a few refined stone sculptures on simple pedestals keep the gallery elegant and not overcrowded artwork must look realistic with canvas texture frame depth and subtle glass reflections add realistic museum visitors walking naturally through the space correct human scale modern clothing subtle motion blur realistic shadows and believable interaction with the space people should not dominate the render they should support the architectural atmosphere lighting must match the reference image warm ceiling spotlights along the upper wall edges soft wall wash lighting on paintings bright natural skylight rays volumetric haze balanced hdr exposure realistic global illumination ambient occlusion ray traced reflections soft shadows and cinematic architectural photography professional museum interior photography 24mm full frame lens realistic wide angle perspective ultra sharp textures realistic plaster imperfections polished concrete micro details warm copper wood ceiling reflections luxury cultural institution aesthetic 8k resolution v ray quality corona renderer quality unreal engine 5 photorealism magazine quality architectural visualization negative prompt do not make the ceiling flat beige do not keep a plain plaster ceiling do not create a generic white museum ceiling do not make the skylight a simple round dome do not remove the oval skylight concept do not change the layout do not move walls do not change the camera angle do not distort proportions do not make the space too beige do not make the atmosphere empty or sterile do not make it look like a hospital do not make it dark and muddy do not add random furniture do not overcrowd with artworks do not add new rooms do not add extra partitions no cartoon look no cgi plastic look no low quality people no blurry textures no oversaturated colors no fisheye lens no redesign