edit this base image the aerial photo fill the empty dirt lot in the center with the townhome development shown in the reference image keep the base photo s exact aerial camera angle perspective framing and lighting replicate exactly reproduce the reference development s architecture with no changes same number of buildings same footprints same u shaped open courtyards same wing positions and proportions same roofline breaks same rooftop decks terraces penthouses same materials do not invent add remove merge or rearrange any structure the only thing that changes is the viewing angle top down reference the base photo s oblique aerial view and nothing about the architecture itself placement fit the development to the empty lot s exact footprint align its long axis with the lot s long axis fill the lot end to end and side to side stay entirely inside the lot s boundaries and orient it as in the reference courtyard openings and rooftop terraces reading the same way height depth the reference is a flat top down render render the buildings as full 3 4 story volumes seen at the base photo s oblique aerial angle so their sides and rooflines show in correct perspective casting shadows in the same direction and length as the other buildings in the base photo realism match the base photo not the render s style this is a real aerial photograph so the development must look like real brick buildings captured by the same aerial camera matte roofs real shadows true to life color not a glossy cg render keep everything else in the base photo exactly as is all surrounding buildings streets cars trees the basketball court to the left and the sky change only the empty lot