create a highly realistic architectural digest style luxury powder room rendered with v ray corona physically based rendering the space must feel moody intimate and cinematic with controlled low lighting no showroom brightness no decorative lighting additions critical global rules must follow all walls are 100 portola paint brooks in roman clay finish do not introduce any tile stone paneling accent walls or material changes anywhere except what is explicitly listed no additional sconces no ceiling lights no recessed lights no pendant lights only lighting allowed one wall lamp total ida by st phane parmentier on left wall only if any lighting or material is not listed it must not appear in the render materials all walls entire room uninterrupted portola paint brooks in roman clay finish warm creamy white plaster like finish with subtle tonal variation hand applied texture and soft imperfect depth must absorb light softly and avoid flatness or brightness flooring grato picos in exquisite wood planks warm natural wood matte finish subtle grain variation physically accurate pbr roughness slightly darkened due to low lighting conditions vanity basstone nyc green oasis marble deep green natural stone with organic veining honed matte finish heavy sculptural presence low reflectivity mirror frameless slab mirror no frame no bevel no border 24 w x 54 h clean edge glass realistic reflections slight dim environmental bounce no glow or distortion faucet elemento modern column ceiling mounted faucet bronze finish brushed bronze slightly aged patina physically accurate metal roughness subtle controlled highlights control single wall mounted bronze knob only one minimal cylindrical control knob for faucet system located discreetly near vanity must feel functional and architectural lighting only one ida wall lamp by st phane parmentier located on left wall only this is the sole light source in the entire scene warm tungsten 3000 3200k low intensity soft falloff cinematic shadowing no other light sources of any kind exist lighting rendering very important v ray physical camera slight underexposure 0 7 to 1 3 ev high contrast low key lighting no ambient fill light no evenly lit surfaces shadows should be present soft and directional corners should naturally fall into deeper shadow emphasize material texture through shadow not brightness global illumination should be subtle not flattening camera 35mm lens eye level composition architectural digest editorial framing slight depth of field natural vertical correction cinematic stillness balanced negative space absolute negative constraints no extra sconces explicitly forbidden no ceiling fixtures no recessed lighting no decorative lighting objects no accent wall materials no tile except vanity mirror context reflection only no bright white showroom lighting no cgi plastic look no overexposure no symmetrical bathroom catalog lighting