use ref a as the exact base keep geometry layout and camera replace only materials and lighting as below materials walls 120 60 cm dark matte stone grey grout 2 3 mm correct scale no tiling repetition use ref b floor same dark matte stone micro roughness 0 35 0 45 ceiling matte white lighting updated hidden perimeter led strip in a wall profile at the top not uplighting the ceiling it creates a wall wash light aimed downward along the walls 4000 k neutral white continuous line with no visible led dots beam aimed perpendicular to the wall or slightly off 10 20 for even wall washing from the top down no scallops or hotspots the ceiling remains neutral walls are the primary luminous surfaces mirror circular 800 mm halo at 4000 k casting light toward the shower without glare fittings shower screen smoked tempered glass 8 10 mm 45 55 transmittance slim black silver profiles shower set mount on the wall perpendicular to the vanity wall side wall of the shower not on the vanity wall or glass finish silver brushed stainless vanity ikea style dark cabinet white ceramic basin silver faucet wc in foreground white proper ao contact shadows camera keep ref a camera one point straight verticals 28 35 mm focal eye height 1 5 m render quality hyper real photoreal path traced gi pbr filmic tonemapping wb 4000 k 3000 4000 px portrait no noise banding vignette stylization emphasize material micro detail negative no visible led dots no 2700 k rgb no chrome blowouts no cgi plastic feel no extra props match ref a layout