photorealistic material refinement of the input image strict constraints highest priority preserve exact composition camera depth of field lighting and all objects do not redesign or reinterpret any element 1 celos as ajuste fino both lattice walls introduce very subtle surface variation slight soft grain in the clay surface gentle tonal differences between modules increase sense of depth inside perforations matte finish with soft light absorption material must feel dense crafted clay with a controlled tactile quality clean and precise not rough or worn 2 paredes arcilla revestimiento refine mineral surface extremely subtle micro texture very soft tonal shifts almost imperceptible avoid flat shading surface should feel natural and slightly irregular but still smooth and continuous 3 madera subir calidad increase definition of wood grain introduce slight variation in color and roughness improve edge softness and wear very subtle matte to satin finish no gloss no plastic wood must feel natural slightly imperfect and tactile not uniform 4 plantas realismo suave subtle variation in greens slight translucency in leaves improve light interaction without increasing contrast 5 iluminaci n no tocar solo matizar keep original lighting exactly only refine softer contact shadows better ambient occlusion in joints and perforations rendering style ultra realistic physically based materials refined architectural photography look balanced and controlled negative prompt cr tico plastic smooth shading flat surfaces grunge dirt stains noise rough texture exaggerated detail high contrast lighting change