wardrobe orientation correction strictly follow original sketchup keep the current photorealistic bedroom render unchanged except for the grey wardrobe carpentry on the right important the current wardrobe orientation is wrong do not use the current rendered wardrobe as a geometry reference refer back to the original sketchup screenshot and reconstruct the grey wardrobe according to the exact orientation footprint and viewing angle shown there original sketchup only geometry reference for this wardrobe the wardrobe must occupy the same physical position and face the same direction as the wardrobe shown in the original sketchup do not automatically orient the wardrobe front toward the camera do not rotate the wardrobe to make its doors fully front facing do not flatten the wardrobe against the visible right hand wall do not reinterpret the wardrobe based on the current render match the original sketchup exactly for wardrobe orientation direction the wardrobe doors face wardrobe footprint depth width height location side panels visible faces panel divisions relationship to the right hand wall relationship to the desk relationship to the camera the camera should see the wardrobe from the same angle as shown in the original sketchup if a side face is visible in the original sketchup preserve that side face if a wardrobe face is turned away from the camera in the original sketchup keep it turned away from the camera do not rotate any wardrobe face toward the viewer simply to make the wardrobe more visible do not invent a new wardrobe arrangement do not create a wardrobe facing directly toward the camera unless shown in sketchup an angled chamfered wardrobe a diagonal wardrobe a curved wardrobe additional wardrobe sections additional doors wraparound cabinetry copy the original sketchup wardrobe orientation and footprint as literally as possible wardrobe material after correcting the geometry apply the warm taupe grey greige matte finish matching the previously provided showroom wardrobe reference showroom photo colour and finish only do not use the showroom photograph to determine wardrobe geometry or orientation curtains keep the curtains soft light grey as requested use light neutral grey subtle warm grey undertone matte woven fabric natural full height folds do not return the curtains to beige everything else must remain unchanged keep current camera position current bedroom proportions panaplast light loft birch overhead cabinet existing 3500k niche led desk black metal desk legs bed bedding warm oak bedroom flooring nippon paint sail white 1199 walls black window frames natural daylight existing lighting do not change anything else reference priority 1 original sketchup screenshot exact wardrobe geometry footprint orientation and panel arrangement 2 showroom wardrobe photo grey taupe colour and matte finish only 3 current photorealistic render preserve everything else absolute priority the wardrobe orientation in the current render is incorrect rebuild only the wardrobe so its orientation and footprint match the original sketchup exactly do not make the wardrobe face the camera unless that is the direction shown in the original sketchup make no other changes